Create a Wyvern TEK Saddle

Author

https://steamcommunity.com/id/010519932016

Guide

[Created by TimeWalker|ProjectK. Contact me if you have questions or need help]
Discord: TimeWalker#5238
Email: ProjectK@web.de

ARK DEV KIT

  • Find the File: SM_Tek_Wyvern_Saddle (Static Mesh)
  • Right Click -> Export -> as FBX -> Change Name to custom name
  • Find the File: Wyvern (Skeletal Mesh)
  • Right Click -> Export -> as FBX -> Change Name to custom name

BLENDER

  • Clean the Scene (Delete Cube, Camera and Light)
  • File -> Import -> FBX -> Static Mesh (Tek Saddle)
  • File -> Import -> FBX -> Skeletal Mesh (Wyvern)
  • Check you are in “Object Mode”
  • Click on the Wyvern (Creature) Mesh -> Delete
  • Select the TEK Mesh and the Rig using “SHIFT”
  • CTRL+P -> Amature Deform -> with Automatic Weights
  • Right side of the Screen, you see the “Object tree”
  • Rightclic on “Wyvern” -> Delete
  • Zoom out to see your mesh
  • Select MESH and Rig using SHIFT
  • File -> Export -> FBX
  • Set Export Scale to: 0.01
  • Name your file and Choose Target directory -> Export

ARK DEV KIT

  • Drag and drop the created Wyvern saddle file into your mod folder
  • a window will show up, do following selections:
  • Import Mesh: YES
  • Skeletal Mesh: YES
  • Animation: NO
  • Material: NO
  • Texture: NO
  • For Skeleton: Select the Original WYVERN_SKELETON file
  • Leave the rest to Default, click IMPORT ALL
  • Open the SM_Tek_Wyvern_Saddle (Static Mesh) to get the Material
  • Apply the Material from the Static mesh to your new Skeletal Mesh
  • Search in the DevKit for any dino saddle (for example Baryonyx)
  • COPY the file “PrimalItemArmor_BaryonyxSaddle” to your mod folder
  • Rename this file so it fits your Mod name
  • Open up the copied Saddle file
  • Set Following informations:
  • Equip Requires Explicit Owner Tags = Wyvern
  • Descriptive Name Base: Wyvern Tek Saddle
  • Item Description: Equip a Wyvern with this to ride it.
  • Components to attach:
  1. Find the Section MESH, replace the Baryonyx Skeletal mesh with your new WYVERN saddle Skeletal Mesh
  2. Anim Blueprint Generated Class: TestWyvern_AnimBP
  • To add a Saddle slot on the Wyvern:
  1. Create a CHILD copy of the Wyvern
  2. Create COPY of TAMED INVENTORY COMPONENT TEMPLATE
  3. Replaced TAMED INVENTORY COMPONENT TEMPLATE on your CHILD Wyvern with the Copy you made
  4. open the Dino TamedInventoryComponent_Wyvern COPY file
  5. go to Equippable Item Types: Add new -> Saddle

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